Skip to main content
guest
|
Join
|
Help
|
Sign In
guest
Join
|
Help
|
Sign In
schuchert
Home
Wiki Home
Recent Changes
Pages and Files
Members
My CV
C++ Training
New Stuff
FitNessse Tutorials
Experiential Learning
RubyNotes
EJB & JPA
Agile Courseware
Unpublished Articles
Tool Configuration
AOP
C# & OOP
Back to the Top
ARE - Class Outline
Edit
0
20
…
0
Tags
No tags
Notify
RSS
Backlinks
Source
Print
Export (PDF)
Outline
Introductions
Course Overview
Half-Day, Whole Thing
Several short discussions
Mostly exercised based
Working in
groups
Working on different applications (randomly assigned)
Logistics
Hours
Breaks
Facilities
Half-Day, Whole Thing
This is a very rapid, hit all the big areas kick-off. After this, we go through all of the subjects again but in more depth.
Exercise:
Group
Project vision
Exercise:
Group
Preliminary stories
Exercise:
Group
I.N.V.E.S.T
Exercise:
Group
Sequencing
Exercise:
Group
Release Planning
Exercise:
Group
Iteration Planning
Exercise:
Group
Iteration Burn-down
Exercise:
Group
Velocity
Project Kick-off
Setting the Context
Context Free Questions
Elevator Pitch
Examples
Hand Out Projects to
groups
Create Elevator Pitch (5 minutes)
All
groups
report back
Pass 2
All
groups
report back
Class
exercise, what makes a good elevator pitch?
User Stories
Examples
Three kinds
Users ask for it: e.g. I want to withdraw money from ATM
Users assume: I can check my balance
Users won't ask but must be there: security, logging in
Exercise:
Groups brainstorm
user stories (15 minutes)
Class
all groups report back
Class
exercise: What should stories have?
I.N.V.E.S.T
The I.N.V.E.S.T Guideline
Group
exercise, INVEST two stories
Stakeholders & Roles
Stakeholder Analysis (G&W89, ch.7)
Customer versus User
Railroad Paradox
Listing Stakeholders
Exercise:
Group brainstorm
stakeholders
Exercise:
Group
merge, join, group stakeholders
Categorizing Stakeholders
Friendly
Ignore
Unfriendly
Exercise:
Group
categorize each of your stakeholders
Describing Stakeholder Participation
Who: By surrogate, sample or exhaustive
When: Participation continuous or at discrete intervals
How: Information based on experience or experiment
Exercise:
Group
define stakeholder participation
User Roles
What and Why
Exercise:
Group
create roles for your project
Be prepared to report back
Role Modeling Steps(cohn06, page 33)
Exercise:
Group
Brainstorm with cards
Organize
Consolidate
Refine
Exercise:
Class
exercise, how do you consolidate?(cohn06)
Frequency
Level of expertise
Proficiency with computers
Proficiency with software
General goal
User Stories Revisited
Recommendations
For each role, develop stories
For each story, use one role
Exercise:
Group
find additional stories
Exercise:
Groups
report back on differences using roles
Exercise:
Class
where do you explore? (cohn06, ch04)
User Interviews
Questionnaires
Observation
Story-Writing workshops
Conditions of Satisfaction
General Discussion
Examples
Exercise:
Group
add/update tests for 3 stories
Exercise:
Groups
report back
Exercise:
Class
what makes a good test (cohn06, ch6)
Express details from conversations
Document assumptions
Basic criteria to know if story is implemented
Clarify details
Write before coding
Customer specifies
Testing is part of process
Executable Tests: FitNesse
Example
FitNesse-based acceptance tests demonstration
Walk-through
Tables
Fixtures
General organization
Project Wiki
Preliminary Project Organization
Expressing Stories With Tables
Different kinds of stories
Common setup and configuraiotn
Who does what?
Story Guidelines
Exercise:
Class
what makes a good story? (chon06, ch07)
Start with user role goal epics* Slice the cake
Write closed stories
Put constraints on "constraint cards" (first version of quality attributes)
Size relative to time horizon
Defer UI as long as possible
Common sense, some things are not stories
Include roles
Write for one user
Write in active voice
Customer writes them
Do not number your cards
It's a reminder/placeholder, not the requirements
Preliminary Story Sequenceing
Initial Story Stack
MoSCoW Story Stack
Must have for release 1, 2, 3, etc.
Should have for release 1
Could have
Won't have this time
Estimation and Story Points
Exercise:
Group
story points must haves for release 1
Exercise:
Class
problems with estimation
Estimation Process 2: Wide-band Delphi
Note: Conversation starts, ends, cards updated
Discuss Story
Independent estimation
Discuss high/low
Repeat until group is close (more than 3x is an issue)
After you have "a few" triangulate
Continue with stack after triangulation
Release Planning
Iteration, Part 1
1 - 4 weeks
Stories developed, tested, usable
Sequencing, part two
Why don't we use the work priority?
Exercise:
Group
sequencing stories
Exercise:
Class
discussion on sequencing
Customer always wins
Applies to a lot of customers
Applies to a few important customers
Cohesion to other stories
Address risk
Addresses constraints/infrastructural needs
Sequencing part three
Sum of pairs of comparisons
Exercise:
Group
review & review sequen
Iteration, Part 2
Story points per iteration
Plan iterations
Velocity
Guessing
Run initial iteration
Historical
Exercise:
Group
develop release plan
Exercise:
Class
discussion recommendations and guidelines
Iteration Planning
Planing Poker
Discuss stories, highest priority first
Break into tasks
Estimate tasks
Take assignments
Validate sensibility
Post Iteration
Assessing Progress
Measure actual velocity
Group
exercise, measure velocity
Assign developer role to member of group
S/he picks how much was completed
Any new stories to add?
Any experience suggesting changing other stories?
Exercise:
Group
burn-down chart 1
Iteration Planning Simulation
IterationPlanningSimulationInstructions
Repeat the first process a few times
Add a few, re-estimate a few
Practice measuring velocity
Practice developing burn-down charts
Additional Project Work
Equipment Repair Facility
Appendix
Brainstorming
First Part
Do not allow criticism or debate
Let your imagination soar
Shoot for
quantity
Mutate and combine ideas
Group
brainstorm project 1
Second Part
Voting with a threshold
Voting with campaign speeches
Blending ideas
Apply criteria
Scoring or ranking systems
Group
pair down list
Making Meetings Work
Participation and Safety
Establish an interruption policy
Set time limits (and meet them)
Outlawing personal attacks and put-downs
Reduce pressure
Allow time to finish & finish on time
Handling related issues
Amend the Rules
Make it safe to
not
attend
Publish an agenda and stick to it
Stay out of emergency mode
Handling people who don't belong
Include the right people
Lightweight Domain Modeling
Example
Discussion:
Class
where can this be useful?
Visual vocabulary
Gets developers understanding domain
Consistent vocabulary
Aids in effective communication
Exercise:
Group
develop DM for some stories
All
groups
report back
Group
DM pass 2
UML
(System-level) Sequence Diagrams
State Models
Analysis Patterns
Part-part specification
Role
Props
Role Cards
Developer (x4)
Subject Matter Expert (x4)
User (x4)
Product Owner (x4)
Business Analyst (x4)
Item
Formula
Minimum
3x5 Cards
1 + 1 for every 2 students
2
PostIts(r)
1 + 1 per every 2 students
2
Static Images
1 + 1 for every 4 students
2
Dry Erase Markers(4 pack)
1 + 1 for every 4 students
2
Slides
1 for every student
#Students
Book
1 per student
Students
6-sided dice
1 + 1 for every 4 students
2
Decks of Playing cards
1 + 1 for every 4 students
2
Ref
Title
Cohn06
User Stories Applied - For Agile Software Development
G&W89
Exploring Requirements - Quality Before Design
Design Problems
ITunesCompetetorDesignProblem
GmOnStarCompetetorDesignProblem
TimeTrackingForConsultingCompanyDesignProblem
ClinicalTrialsTrackingDesignProblem
DvrDesignProblem
Notes
For the purpose,
Sprint
<-->
Iteration
Group
--> Small group, approximately 4 people
Class
--> Entire class
Work in Progress
Introduction
Setting the Context
The Elevator Pitch
Brainstorming
User Stories
Stakeholder Analysis
User Roles
User Stories Revisited
Acceptance Testing User Stories
Story Guidelines
Lightweight Domain Analysis
Must, Should, Could, Won't
Making Meetings Work
Estimation and Story Points
Release Planning
Iteration Alpha and Omega
ATM Exercise
Javascript Required
You need to enable Javascript in your browser to edit pages.
help on how to format text
Turn off "Getting Started"
Home
...
Loading...
Outline
Introductions
Course Overview
Logistics
Half-Day, Whole Thing
This is a very rapid, hit all the big areas kick-off. After this, we go through all of the subjects again but in more depth.Project Kick-off
Setting the Context
Elevator Pitch
User Stories
Examples
I.N.V.E.S.T
Stakeholders & Roles
Stakeholder Analysis (G&W89, ch.7)
User Roles
User Stories Revisited
Recommendations
Conditions of Satisfaction
General Discussion
Executable Tests: FitNesse
Example
Project Wiki
Story Guidelines
Exercise: Class what makes a good story? (chon06, ch07)
Preliminary Story Sequenceing
Initial Story Stack
Estimation and Story Points
Exercise: Group story points must haves for release 1
Release Planning
Iteration, Part 1
Sequencing, part two
Sequencing part three
Iteration, Part 2
Iteration Planning
Planing Poker
Post Iteration
Assessing Progress
Iteration Planning Simulation
Additional Project Work
Appendix
Brainstorming
Making Meetings Work
Lightweight Domain Modeling
UML
Props
Design Problems
Notes
- For the purpose, Sprint <--> Iteration
Group --> Small group, approximately 4 peopleClass --> Entire class
Work in Progress
Introduction
Setting the Context
The Elevator Pitch
Brainstorming
User Stories
Stakeholder Analysis
User Roles
User Stories Revisited
Acceptance Testing User Stories
Story Guidelines
Lightweight Domain Analysis
Must, Should, Could, Won't
Making Meetings Work
Estimation and Story Points
Release Planning
Iteration Alpha and Omega
ATM Exercise